Features & rates
The server at a glance.
High Five · Instant level 85 · Free S80 gear · Seasonal PvP
There's no XP rate because there's nothing to level: every character starts at max level. What you chase is boss gear, enchants and PvP. Everything a server list asks about is below.
Basics
Server and character start.
| Chronicle | High Five |
|---|---|
| Location and time | Europe. Server time is CET |
| Season | 8 weeks, then a full wipe. Season 1 runs from Friday 20 November, 19:00 CET, to Friday 15 January. Open beta weekend: 6–8 November, wiped afterwards |
| Starting level | 85 (max), for every new character and every subclass |
| Starting SP | 2,000,000,000: enough to learn your skills right away |
| Starting adena | 10,000,000 |
| Class transfers | Free, from the question mark that pops up after you log in |
| Starter kit | Upgraded Dynasty armor and weapon, Moirai jewelry, shots and your class's reagents, once your main class reaches its third class |
| Free gear | Every armor set, weapon and jewelry set below Vesper (no-grade to S80) is free on Alt+B, special abilities included |
| Noblesse | Free from the start, no quest |
| Subclasses | Up to 3, no quests, each starts at level 85 |
| Weight limit | ×1000: carrying is never the problem |
| Geodata | On, with pathfinding |
Rates
Drops, adena and currencies.
These are the open beta values. We tune them from the beta's logs and update this page before launch.
| XP and SP | No XP rate: you start at max level. SP is free |
|---|---|
| Adena | ×1 from monsters. Bosses drop items, not adena |
| Item drop | ×1 |
| Spoil | ×1 |
| Selling to NPCs | 0 adena. NPCs buy nothing, so prices stay stable all season |
| Level 80+ monsters | Every one can drop S-grade enchant scrolls (armor 1.5%, weapon 0.15%, blessed armor 0.3%, blessed weapon 0.03%), level 85 life stones (0.3%, mid-grade 0.06%, high-grade 0.015%) and Giant's Codex (0.5%). Some zones add their own attribute stones or life stones |
| Flagged | ×1.5 material drops with your whole party flagged (.flag) |
| PK mode | ×2.5 material drops (.pk), wearing a full armor set of the newest tier. Your equipped gear can drop when a player kills you |
| Fame | 100 per even PvP kill, from ×0.1 to ×3 depending on your victim's rating against yours. ×1.5 for kills in sieges and Territory Wars, plus Fame for objectives (flags, gates, towers, wards: 150 to 1,000). Team events pay 150 for taking part, 150 for a win and 15 per kill. Character-bound, capped at 100,000 |
| Streak bounty | Killing a player on a streak of 3+ pays 20 Fame per kill of the streak, up to 500 |
| Blood Money | 1 for every point of Fame earned, plus 2,000 per level 80+ raid boss and 4,000 per event field boss, shared among the players who fought it. Tradeable |
| Raid bosses | Enchant scrolls, codexes, attribute crystals and life stones at small rates, and Blood Money. Giant's Codex: 15% per raid boss, 2 per epic |
Enchanting
You can't lose an enchant.
A failed enchant keeps the item's level; you only lose the scroll. Normal and blessed scrolls alike, weapons, armor and jewelry alike. Items go up to +16.
| Enchant to | Normal | Blessed |
|---|---|---|
| +1 to +3 | 100% | 100% |
| +4, +5 | 70% | 80% |
| +6 | 60% | 70% |
| +7 to +9 | 50% | 60% |
| +10 to +12 | 30% | 40% |
| +13 to +15 | 15% | 25% |
| +16 | 8% | 18% |
| Max enchant | +16 |
|---|---|
| On failure | The item keeps its level. Only the scroll is used up |
| Full armor | Same table, no safe +4 |
| Cost | About 56 normal or 37 blessed scrolls per slot from +0 to +16, on average |
| Divine crystals | Removed |
| Slot records | Every slot remembers its best enchant and attributes. The Attunement Master in Giran raises a new item to your record for free. Attuned items are bound to you; a reset makes them tradeable again at +0 |
| Attributes | Stones 50%, crystals 30%. Weapon up to 300, armor up to 120 per element, up to 3 elements, no opposites |
| Augments | Life stones from level 80+ monsters and bosses |
| Skill enchanting | Codexes as in High Five. Changing a route keeps the level, and lowering an enchant needs no codex |
| Olympiad | Enchants count as at most +6 |
Bosses
Instanced, no lockouts.
Vesper, Vorpal, Elegia and the top S84 weapons drop only from bosses. Every boss is instanced: run it as often as you can win. Armor drops as boxes: you pick the slot and armor type when you open one.
| Unlocks | Bosses | Gear |
|---|---|---|
| Day 1, Fri 20 Nov | Zaken, Frintezza, Tiat, Freya, Queen Ant, Core, Orfen | Vesper armor and weapons |
| Week 3, Fri 4 Dec | Baium, Beleth | Vorpal and Elegia armor, mid S84 weapons |
| Week 5, Fri 18 Dec | Antharas, Valakas | Top S84 weapons |
| Lockouts | None. Bosses don't respawn on a timer: every group gets its own instance |
|---|---|
| Skip keys | A full run can drop a skip key straight to the final fight. Tradeable. Skip runs drop the full loot but no keys |
| Epic jewels | 10–20% per kill, depending on the boss. Every boss jewel counts as S grade for enchanting |
| PvP keys | Epic runs can drop a PvP key. Opening one is announced to the whole server: for 10 minutes, other parties or command channels no bigger than the opener's group can join, up to 200 players. The last group standing fights a weaker boss for 3× the jewel chance and more boxes of the newest tier |
| Low epics | Queen Ant, Core, Orfen and Baium are raised to endgame level |
| Field raid bosses | Materials and Blood Money |
PvP
Olympiad, sieges and open world.
| Olympiad | Every day 18:00–24:00 CET. Non-classed 1v1. Enchants count as at most +6. Two-week hero cycles: about 4 per season. Everyone starts with 20 points. One participant per IP; with an odd number of entrants, a bot makes up the last match |
|---|---|
| Hero | As in High Five for two weeks: aura, skills, weapons, hero chat. Most Olympiad points over the season makes your class's Season Grand Hero |
| Castle sieges | Every Sunday, 2 hours: 16:00 Gludio, Giran, Aden, Goddard, Schuttgart · 20:00 Dion, Oren, Innadril, Rune. Registered clans only, one siege per clan per week |
| Territory War | Every Saturday, 20:00–22:00 CET. Open to everyone: join as a mercenary against the season leader. No territory skills |
| Conquest score | 100 points per castle held after its siege, 150 for Aden and Rune. 25 per ward held after a Territory War, 50 if taken from the leader. The final siege counts double. The top clan is Season Champion |
| Fortresses | As in High Five |
| Rating | A public PvP rating, reset each season; everyone starts at 1500. Killing stronger players pays more, picking on weaker ones pays almost nothing. Rewards split by who did the damage |
.flag | Flags you until you turn it off: after 5 minutes out of combat, or at once in town. ×1.5 material drops |
.pk | PK mode: ×2.5 material drops. When a player kills you, 50% chance that gear drops: 40% per armor or jewelry piece, 10% for the weapon, at most 3 items. Leave it in town, out of combat, after 15 minutes |
| PvP gear | Fame unlocks the PvP version of your chest (20,000) and weapon (50,000) slots |
| Prestige | Fame buys title colors (5,000), name colors (10,000) and titles (15,000) |
Clans
Ready for sieges on day one.
| Starting clan level | 5. A new clan can register for sieges, found an alliance and register its crests right away |
|---|---|
| Alliances | At most 2 clans, so an alliance holds at most 2 castles |
| Clan events | Clan Reputation by placement in the clan event of each 3-hour block: 2,500 for first, then 1,500, 1,000, 500, and 250 down to tenth. Rewards go to the clan warehouse |
| Founding clans | A founder cloak with your banner, every season. Cosmetic only. See founding clans |
Events
Every 3 hours, around the clock.
The full timetable is on the schedule. Daily events pause during the Territory War and sieges.
| Hour 1 | Three dynamic open-world events at once, 15 minutes: one peaceful, one PvP, one for clans. Brood Harvest, Drake Hunt, Hold the Altars, Supply Caravan and Ember Chests rotate |
|---|---|
| Hour 2 | Two field bosses for 30 minutes, one PvE and one in a PvP zone: Lilith, Anakim, Barakiel, Sailren, Hallate, Kernon and Golkonda in turn, all at endgame level. Loot by contribution |
| Hour 3 | Instanced Team vs Team, Capture the Flag or Deathmatch, for Fame |
| Evenings | Olympiad, 18:00–24:00 |
| Weekends | Territory War on Saturday, castle sieges on Sunday |
Quality of life
Everything on Alt+B.
| Community board | Alt+B: buffer, teleports, shops, free gear, training, the auction house, rankings and the event schedule. Works anywhere, out of combat |
|---|---|
| Buffer | Every buff at max level, 2 hours each, 1,000 adena per buff. Presets for every role in PvP and PvE versions, and up to 10 saved sets of your own |
| Buff slots | 28 buffs plus 14 dances and songs |
| Teleports | Towns, farming zones and every boss instance, 10,000 adena |
| Shops | Shots, potions, arrows and other consumables, talismans, shirts and soul crystals for special abilities |
| Training | A 1v1 under Olympiad rules against a bot of any class, from Easy to Master |
| Auction house | Everyone can buy. Season pass holders can list up to 10 items for 48 hours. 5% sales tax |
| Private stores | For everyone, online or offline (including crafting). 15% sales tax |
Shop
No power for money.
We don't sell gear, enchants, augments or any other power for money. What we do sell: cosmetics that survive the wipe, a season pass, and a paid class change. The details are in our pledge.
Ready? Get the game and read the new player guide.