Features & rates

The server at a glance.

High Five · Instant level 85 · Free S80 gear · Seasonal PvP

There's no XP rate because there's nothing to level: every character starts at max level. What you chase is boss gear, enchants and PvP. Everything a server list asks about is below.

Basics

Server and character start.

Server basics
ChronicleHigh Five
Location and timeEurope. Server time is CET
Season8 weeks, then a full wipe. Season 1 runs from Friday 20 November, 19:00 CET, to Friday 15 January. Open beta weekend: 6–8 November, wiped afterwards
Starting level85 (max), for every new character and every subclass
Starting SP2,000,000,000: enough to learn your skills right away
Starting adena10,000,000
Class transfersFree, from the question mark that pops up after you log in
Starter kitUpgraded Dynasty armor and weapon, Moirai jewelry, shots and your class's reagents, once your main class reaches its third class
Free gearEvery armor set, weapon and jewelry set below Vesper (no-grade to S80) is free on Alt+B, special abilities included
NoblesseFree from the start, no quest
SubclassesUp to 3, no quests, each starts at level 85
Weight limit×1000: carrying is never the problem
GeodataOn, with pathfinding

Rates

Drops, adena and currencies.

These are the open beta values. We tune them from the beta's logs and update this page before launch.

Drop rates and currencies
XP and SPNo XP rate: you start at max level. SP is free
Adena×1 from monsters. Bosses drop items, not adena
Item drop×1
Spoil×1
Selling to NPCs0 adena. NPCs buy nothing, so prices stay stable all season
Level 80+ monstersEvery one can drop S-grade enchant scrolls (armor 1.5%, weapon 0.15%, blessed armor 0.3%, blessed weapon 0.03%), level 85 life stones (0.3%, mid-grade 0.06%, high-grade 0.015%) and Giant's Codex (0.5%). Some zones add their own attribute stones or life stones
Flagged×1.5 material drops with your whole party flagged (.flag)
PK mode×2.5 material drops (.pk), wearing a full armor set of the newest tier. Your equipped gear can drop when a player kills you
Fame100 per even PvP kill, from ×0.1 to ×3 depending on your victim's rating against yours. ×1.5 for kills in sieges and Territory Wars, plus Fame for objectives (flags, gates, towers, wards: 150 to 1,000). Team events pay 150 for taking part, 150 for a win and 15 per kill. Character-bound, capped at 100,000
Streak bountyKilling a player on a streak of 3+ pays 20 Fame per kill of the streak, up to 500
Blood Money1 for every point of Fame earned, plus 2,000 per level 80+ raid boss and 4,000 per event field boss, shared among the players who fought it. Tradeable
Raid bossesEnchant scrolls, codexes, attribute crystals and life stones at small rates, and Blood Money. Giant's Codex: 15% per raid boss, 2 per epic

Enchanting

You can't lose an enchant.

A failed enchant keeps the item's level; you only lose the scroll. Normal and blessed scrolls alike, weapons, armor and jewelry alike. Items go up to +16.

Success chance per attempt
Enchant toNormalBlessed
+1 to +3100%100%
+4, +570%80%
+660%70%
+7 to +950%60%
+10 to +1230%40%
+13 to +1515%25%
+168%18%
Rules
Max enchant+16
On failureThe item keeps its level. Only the scroll is used up
Full armorSame table, no safe +4
CostAbout 56 normal or 37 blessed scrolls per slot from +0 to +16, on average
Divine crystalsRemoved
Slot recordsEvery slot remembers its best enchant and attributes. The Attunement Master in Giran raises a new item to your record for free. Attuned items are bound to you; a reset makes them tradeable again at +0
AttributesStones 50%, crystals 30%. Weapon up to 300, armor up to 120 per element, up to 3 elements, no opposites
AugmentsLife stones from level 80+ monsters and bosses
Skill enchantingCodexes as in High Five. Changing a route keeps the level, and lowering an enchant needs no codex
OlympiadEnchants count as at most +6

Bosses

Instanced, no lockouts.

Vesper, Vorpal, Elegia and the top S84 weapons drop only from bosses. Every boss is instanced: run it as often as you can win. Armor drops as boxes: you pick the slot and armor type when you open one.

Unlock schedule
UnlocksBossesGear
Day 1, Fri 20 NovZaken, Frintezza, Tiat, Freya, Queen Ant, Core, OrfenVesper armor and weapons
Week 3, Fri 4 DecBaium, BelethVorpal and Elegia armor, mid S84 weapons
Week 5, Fri 18 DecAntharas, ValakasTop S84 weapons
Boss rules
LockoutsNone. Bosses don't respawn on a timer: every group gets its own instance
Skip keysA full run can drop a skip key straight to the final fight. Tradeable. Skip runs drop the full loot but no keys
Epic jewels10–20% per kill, depending on the boss. Every boss jewel counts as S grade for enchanting
PvP keysEpic runs can drop a PvP key. Opening one is announced to the whole server: for 10 minutes, other parties or command channels no bigger than the opener's group can join, up to 200 players. The last group standing fights a weaker boss for 3× the jewel chance and more boxes of the newest tier
Low epicsQueen Ant, Core, Orfen and Baium are raised to endgame level
Field raid bossesMaterials and Blood Money

PvP

Olympiad, sieges and open world.

PvP rules
OlympiadEvery day 18:00–24:00 CET. Non-classed 1v1. Enchants count as at most +6. Two-week hero cycles: about 4 per season. Everyone starts with 20 points. One participant per IP; with an odd number of entrants, a bot makes up the last match
HeroAs in High Five for two weeks: aura, skills, weapons, hero chat. Most Olympiad points over the season makes your class's Season Grand Hero
Castle siegesEvery Sunday, 2 hours: 16:00 Gludio, Giran, Aden, Goddard, Schuttgart · 20:00 Dion, Oren, Innadril, Rune. Registered clans only, one siege per clan per week
Territory WarEvery Saturday, 20:00–22:00 CET. Open to everyone: join as a mercenary against the season leader. No territory skills
Conquest score100 points per castle held after its siege, 150 for Aden and Rune. 25 per ward held after a Territory War, 50 if taken from the leader. The final siege counts double. The top clan is Season Champion
FortressesAs in High Five
RatingA public PvP rating, reset each season; everyone starts at 1500. Killing stronger players pays more, picking on weaker ones pays almost nothing. Rewards split by who did the damage
.flagFlags you until you turn it off: after 5 minutes out of combat, or at once in town. ×1.5 material drops
.pkPK mode: ×2.5 material drops. When a player kills you, 50% chance that gear drops: 40% per armor or jewelry piece, 10% for the weapon, at most 3 items. Leave it in town, out of combat, after 15 minutes
PvP gearFame unlocks the PvP version of your chest (20,000) and weapon (50,000) slots
PrestigeFame buys title colors (5,000), name colors (10,000) and titles (15,000)

Clans

Ready for sieges on day one.

Clan rules
Starting clan level5. A new clan can register for sieges, found an alliance and register its crests right away
AlliancesAt most 2 clans, so an alliance holds at most 2 castles
Clan eventsClan Reputation by placement in the clan event of each 3-hour block: 2,500 for first, then 1,500, 1,000, 500, and 250 down to tenth. Rewards go to the clan warehouse
Founding clansA founder cloak with your banner, every season. Cosmetic only. See founding clans

Events

Every 3 hours, around the clock.

The full timetable is on the schedule. Daily events pause during the Territory War and sieges.

Event cycle
Hour 1Three dynamic open-world events at once, 15 minutes: one peaceful, one PvP, one for clans. Brood Harvest, Drake Hunt, Hold the Altars, Supply Caravan and Ember Chests rotate
Hour 2Two field bosses for 30 minutes, one PvE and one in a PvP zone: Lilith, Anakim, Barakiel, Sailren, Hallate, Kernon and Golkonda in turn, all at endgame level. Loot by contribution
Hour 3Instanced Team vs Team, Capture the Flag or Deathmatch, for Fame
EveningsOlympiad, 18:00–24:00
WeekendsTerritory War on Saturday, castle sieges on Sunday

Quality of life

Everything on Alt+B.

Quality of life
Community boardAlt+B: buffer, teleports, shops, free gear, training, the auction house, rankings and the event schedule. Works anywhere, out of combat
BufferEvery buff at max level, 2 hours each, 1,000 adena per buff. Presets for every role in PvP and PvE versions, and up to 10 saved sets of your own
Buff slots28 buffs plus 14 dances and songs
TeleportsTowns, farming zones and every boss instance, 10,000 adena
ShopsShots, potions, arrows and other consumables, talismans, shirts and soul crystals for special abilities
TrainingA 1v1 under Olympiad rules against a bot of any class, from Easy to Master
Auction houseEveryone can buy. Season pass holders can list up to 10 items for 48 hours. 5% sales tax
Private storesFor everyone, online or offline (including crafting). 15% sales tax

Shop

No power for money.

We don't sell gear, enchants, augments or any other power for money. What we do sell: cosmetics that survive the wipe, a season pass, and a paid class change. The details are in our pledge.

Ready? Get the game and read the new player guide.